Art

"Art is the center of the real world." — 3D work, character art, digital painting, and photography.

3D Work

Houdini Dynamics

Fluid simulations, particle effects, and procedural FX created in Houdini.

  • – Fluid dynamics simulations
  • – Particle systems & VFX
  • – Procedural geometry
Add images here

Maya & Arnold

High-fidelity rendering and scene work using Maya with the Arnold renderer.

  • – Melted cola can still life
  • – Bar corner scene
  • – Night City — multi-angle atmospheric renders
Add images here

Character Art — Link

Full character pipeline for Link from The Legend of Zelda, taking the character from concept to final render.

  • – Modeling in Maya
  • – Sculpt detail in ZBrush
  • – Cloth simulation with MarvelousDesigner
  • – Texturing in Substance Painter
  • – Final render in Maya/Arnold
Add images here

3D Printing

Sculpts designed for 3D printing and physical production.

  • – Totoro sculpture
  • – Hollow Knight sculpture
Add images here

2D Work & Photography

Digital paintings, illustrations, and photography.

Image 1
Image 2
Image 3
Image 4
Image 5
Image 6
Image 7
Image 8

Replace placeholders with your actual artwork images.