About Me

Hi! I'm Iris (Yuan Xiao, 肖鸢). Iris is the English name I chose — it references the iris flower (鸢尾花), which shares a character with my Chinese name. I also go by Birdy, a nod to the bird character (鸟) in my name.

I'm a graphics programmer at Naughty Dog, where I work on making game visuals stunning. My passion is computer graphics: the intersection of math, engineering, and art. I love that a single shader can feel both scientifically rigorous and visually magical.

Outside of work, I paint, model, sculpt, and occasionally write about things I find fascinating. My goal is to make meaningful contributions to the world of graphics.

Education

University of Pennsylvania

M.S. Computer Graphics & Game Technology

Zhejiang University

B.E. Digital Media Technology

Skills & Tools

Graphics & Rendering

HLSLGLSLC++OpenGLVulkanCUDAReal-time RenderingRay TracingPBR

Art & DCC

MayaHoudiniZBrushSubstance PainterArnoldPhotoshop3D Printing

Engines & Frameworks

UnityUnreal EngineThe ForgeOculus SDK

Other

PythonFlaskGitShadertoy

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